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AI Insights · Timothy · October 2021

Top 5 2D Anime Games on iOS in Latin America: Q3 2021

Review of the performance of the top 5 2D anime games on iOS in Latin America for Q3 2021, including metrics on weekly downloads, revenue, and active users.

Top 5 2D Anime Games on iOS in Latin America: Q3 2021

In the third quarter of 2021, the top 5 2D anime games on iOS in Latin America showed varied performance across key metrics such as weekly downloads, revenue, and active users. Below is a detailed look into their trends:

Lily Diary from SeyeonSoft Co., Ltd. saw significant activity in Q3 2021. Weekly downloads peaked at 57K in early August and then gradually declined to around 9K by the end of September. Weekly revenue similarly showed a peak of $567 in early August before stabilizing around $230 by the end of the quarter. Weekly active users followed a similar trend, starting from 1.6K at the beginning of July, peaking at 106K in early August, and ending the quarter at approximately 40K.

Gacha Life by Lunime Inc. had a steady performance throughout the quarter. Weekly downloads remained relatively stable, fluctuating between 8K and 10K. Revenue saw small peaks, with the highest being $277 in mid-July, and ended the quarter at about $102. Active users started at 140K in late June and experienced a slight decline to around 101K by the end of September.

Hero Wars: Alliance RPG from Nexters Global LTD showed notable variations in its metrics. Weekly downloads saw significant peaks, reaching up to 27K in mid-September. Revenue was quite dynamic, peaking at $39.5K in mid-July and ending September at around $25K. Active users also showed variability, starting at 20K in late June, peaking at almost 40K in mid-September, and ending the quarter at about 33K.

Gacha Club by Lunime Inc. maintained a stable performance throughout Q3 2021. Weekly downloads hovered around 7K to 8K, while active users ranged from 106K to 121K, showing consistent engagement without major fluctuations. Notably, this game did not generate any revenue during this period.

DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. also had a fluctuating performance. Weekly downloads varied, reaching a peak of 5.8K in late August and declining to around 1.6K by the end of September. Revenue showed a notable peak of $16.5K in early July, with fluctuations throughout the quarter, ending at approximately $2.1K. Active users increased from 2.9K in late June to around 6.2K in early September, before stabilizing at about 5.5K towards the end of the quarter.

These insights are derived from Sensor Tower's data, offering a comprehensive look at the performance of these popular 2D anime games in Latin America on the iOS platform. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021